[Last updated by epm on 16Dec1997]
People in Geometric Computing...
... Mesh Generation,
Computational Graphics
and the Computer Sciences in general.
This is obviously a totally incomplete list in alphabetical order
of the authors' last names. If you feel something is incorrect or missing,
please send me email.

Nina Amenta
@ Xerox Parc

The definitive collection of
computational geometry software
at the
Geometry Center

Nina's Wish List
of programs someone ought to write!

Fausto Bernardini
@ Purdue University

Reconstruction of surfaces
from 3D scans within the
SHASTRA
project

Frank Bossen
@ École Polytechnique Fédérale de Lausanne

Interactive
2D Delaunay triangulator
written in Java.
Still the best!

Hervé Brönnimann
@ INRIA SophiaAntipolis

The
CG Tribune
and other computational geometry
WWW sites

Paul Chew
@ Cornell

Guaranteedquality (2D)
mesh generation

Ken Clarkson
@ Bell Labs

Randomized geometric algorithms, code for
convex hulls, etc

Tony DeRose
@ Pixar

Surface reconstruction,
subdivision surfaces,
wavelet analysis

Olivier Devillers
@ INRIA

The
Delaunay Tree

Robust
Determinant computation

French computational geometry newsletter:
GéDéoN

David Dobkin
@ Princeton

No further comments necessary

Herbert Edelsbrunner
@ UIUC

Ditto

Ioannis Emiris
@ INRIA

Code including
convex hulls in any dimension,
mixed volume, mixed subdivision, ...

David Eppstein
@ U. California, Irvine

This is the absolute mustbrowse:
Geometry in Action
(with old entry point GINA).

More geometry related
researchers,
research groups,
journals, and
teaching resources.

Three Untetrahedralizable Objects

Geometry Junkyard

Jeff Erickson
@ Duke

Jeff's
Computational Geometry pages
including lists of interactive
Java applets
and other downloadable
geometry software

A handy compilation of the discussion regarding the
Impact Task Force Report

A page pointing to the different
Computational Geometry Journals

The
Information Supercollider

Paul Haeberli
@ SGI

GRAFICA Obscura and
Fiat Lux

Hugues Hoppe
@ Microsoft Research

Progressive meshes,
piecewise linear and/or smooth
surface reconstruction

Ken Joy
@ UC Davis

Exceptionally neat
online notes
concernig graphics, modeling and C++

Don Knuth
@ Stanford University

Enough said

Dinesh Manocha
@ UNC Chapel Hill

The UNC
Research Group on Modeling
PhysicallyBased Simulation and Applications

Pat Moran
@ NASA Ames

Pat's
Alpha Shape
page.

Scott Mitchell
@ Sandia

The
International Meshing Roundtable

Steven Owen
@ ANSYS & CMU

The
Meshing Research Corner
has a rather extensive bibliography on mesh generation.

Brian Paul
@ Avid Technology

Togl
and
Mesa

JeanMarc Robert
@ U. Quebec

A
computational geometry page
including many pointers to homepages of others

David Salesin
@ U. Washington

Graphics and Imaging Laborator:
GRAIL

Coordinatefree geometric programming, surface reconstruction
software & data

Jonathan Shewchuk
@ CMU

The
Triangle
and
Pyramid Delaunay triangulators

Adaptive precision floatingpoint arithmetic and
robust computational geometry

Robert Schneiders
@ U. Aachen
 An exceptionally complete page about
finite element mesh generation

Peter Schröder
@ Caltech

The
cornercutting
applet

Otfried Schwarzkopf
@ Postech, South Korea

Miscellaneous computational geometry resources, Hyperlatex, and Ipe

Steven Skiena
@ SUNY Stony Brook
 The
Stony Brook Algorithm Repository

Seth Teller
@ MIT

Computational geometry software, the Berkeley WalkThru, and more
useful code

Roberto Tamassia
@ Brown University

Annotated bibliography and tutorial on
Graph Drawing.

Strategic Directions in Computational Geometry Working Group Report.

Dave Watson
@ CSIRO, Perth

How natural are
natural neighbors?

Delaunay triangulation or convex hull in 2D and 3D:
nnsort.c

Spherical Delaunay triangulation Java applet:
ModeMap